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Reports
These reports were written by a team of local volunteers: Angela Merino, Assina Bounis, Celia Boyer, Eric Bianchi, Irčne Butor, Julian Albert Kilker and Melisa Makzume. The reports summarise information for people not able to attend the sessions. Their comprehensiveness and accuracy are not guaranteed. For more information, please contact the presenters directly. Their e-mail addresses are available at http://www.isoc.org/inet98/program.shtml
Track 7: User-Centered Issues
Session: Sensing the Net
By Irčne Butor, 24 July 1998
Shin-ichi Takemura < takemura@blue.ocn.ne.jp
> from the Tohoku University of Art and Design (Japan) talked about Sensorium, a
public sensory platform on the Net ( http://www.sensorium.org
, there are also English pages).
Sensorium is an attempt to develop the potential of the Internet as new "doors of
perception". It brings our senses on the Net. This design experience is unique to the
Internet age. It is an alternative live digital museum. The speaker showed us the example
of the breathing earth, a senseware to stimulate our senses. The Sensorium team expressed
their wish to share a platform to extend our senses through the Net, without thinking of
replacing our physical senses. It is senseware. The speaker showed then the example of
Starplace, a live system that develops our sensations using the solar system always moving
("eyes meet stars"), implemented by simple Javascript. He returned to the
example of Sensorium ("you are not who you where"). It is the sense of
connectivity turning the Internet itself into content. He then gave the example of
NetSound.
Hiroyuki Ohno < hohno@ohnolab.org > from
the Tokyo Institute of Technology (Japan) gave the example of Stetho. It is possible to
use various commands ("tcpdump" is one of them) information about packets
transiting on the Net. Stetho converts packet information into sound. Instead of
visualizing information on a screen the user hears it.
We went back to the first speaker with the example of NetSound, using protocols like
http and ftp to produce sound. Sensing the Net makes it more tangible.
When asked if there are other experiences similar to Stetho, Hiroyuki Ohno answered
that this approach is sound experience. He thinks there is something similar in US and
proposed to use search engines with the key word "sonification". When asked how
he got the idea of Stetho, he answered that he is a university teacher and his students
use music keyboard at the laboratory for computers networks. Students try to integrate
computers networks with music. They are using Stetho to manage computers networks. When
hundreds of packets are coming on each screen it is easier to find if something is strange
with sonorisation instead of just looking at the screens. Sonification is important for
computers networks.
Thomas C. Agoston < agoston@jp.ibm.com >
from IBM Asia-Pacific (Japan) showed us the site of the 1998 Nagano Winter Olympic Games (
http://www.nagano.olympic.org ). The site was
multilingual (English, Japanese, and French). It provided timely game results. It was
addressed to all kind of users. To provide information where and when desired, it used
compound pages with dynamic content. Then the speaker gave us a guided tour of the site
starting with the top page, going through the sports section, the countries section, the
athletes section, the Nagano section, the fun/children section, ending with an origami
instructions page. The novelty of the site was real time results, interactive multimedia
features, comprehensive content, network technology. A description of the Nagano Games Web
Server and of the Nagano Web Server followed. Statistical data were given with examples of
daily traffic basic ratios. New challenges await the next Summer Olympic Games (2000).
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